DANKGAME Play

Dire Wolf

Painting of the Dire Wolf.

Crosses the field in one turn. Dies to anything that hits back.

Gold
15
Attack
5
Defence
3
Hit points
9
Damage
2–4
Speed
7
Range
–
Muster
30
Front rank
10

The fastest thing the Vale Host hires on foot. Charge pays for a long run, so start the wolves far from their target and spend the whole move getting there. Their defence is low, so a swing back hurts: bite stacks that have already struck back this round, or shooters.

What the numbers mean

Keywords

Where to hire it

In Conquest, the Vale Host hire Dire Wolves at the Wolf Lodge dwelling on the map, 10 a week. In the quick battle it is bought in the draft, with gold only.

Against every other fighter

The game’s own strike preview on an open board, keywords on and no hero powers: a blow from the next tile, without a run-up. Damage and kills are the low and high roll; the swing back is what the target’s survivors hit back with.

A full stack of 30 Dire Wolves strikes from the next tile at a full stack of each of the Peatholm
TargetSizeDamageKilledSwing back (yours lost)
Peat Cutter5021–421–310–20 (1–2 lost)
Reed Slinger3623–463–711–21 (1–2 lost)
Eelcatcher2421–421–311–33 (1–3 lost)
Stilt Lancer1420–401–229–48 (3–5 lost)
Bulltoad918–360–113–33 (1–3 lost)
Fen Lamplighter619–371–225–50 (2–5 lost)
Heron Rider420–400–129–62 (3–6 lost)
Shrineback318–35020–35 (2–3 lost)
A full stack of 30 Dire Wolves strikes from the next tile at a full stack of each of its own people, the Vale Host
TargetSizeDamageKilledSwing back (yours lost)
Spearman4020–402–413–38 (1–4 lost)
Archer2422–442–523–35 (2–3 lost)
Shieldman1619–371–222–44 (2–4 lost)
Crossbowman1020–401–327–62 (3–6 lost)
Knight518–360–127–61 (3–6 lost)
Mage418–361–216–39 (1–4 lost)
Drake317–34036–63 (4–7 lost)

More: The Vale Host · Commander · All keywords

Play Draft Dire Wolves in the quick battle.