Stilt Lancer
Strikes first, so a charge into them is costly.
- Gold
- 34
- Attack
- 7
- Defence
- 5
- Hit points
- 14
- Damage
- 3–5
- Speed
- 5
- Range
- –
- Muster
- 14
- Front rank
- 8
First Strike: struck in melee, it swings back before the blow lands, so the attacker strikes with whatever survives. That makes it the Peatholm’s answer to wolves and knights; stand it where the charge will arrive.
What the numbers mean
- One Stilt Lancer costs 34 gold; a full stack of 14 costs 476 gold and has 196 hit points. 1000 gold, the quick battle’s draft, buys 29 of them.
- Only the front rank strikes: at most 8 of a stack hit at once, so a full stack deals 24–40 before attack and defence are counted.
- Attack above the target’s defence adds damage and attack below it takes damage off; How to play has the exact rule.
- It fights in melee and moves up to 5 tiles a turn.
Keywords
- First Strike. Struck in melee, it swings back before the blow lands.
Where to hire it
In Conquest, the Peatholm hire Stilt Lancers at the town’s Archery Butts (600 gold, 3 wood, 3 ore to build) and the Bolt Works dwelling on the map, 5 a week. In the quick battle it is bought in the draft, with gold only.
Against every other fighter
The game’s own strike preview on an open board, keywords on and no hero powers: a blow from the next tile, without a run-up. Damage and kills are the low and high roll; the swing back is what the target’s survivors hit back with.
| Target | Size | Damage | Killed | Swing back (yours lost) |
|---|---|---|---|---|
| Spearman | 40 | 26–44 | 2–4 | 12–35 (0–2 lost) |
| Dire Wolf | 30 | 29–48 | 3–5 | 20–40 (1–2 lost) |
| Archer | 24 | 29–48 | 3–6 | 21–32 (1–2 lost) |
| Shieldman | 16 | 23–39 | 1–2 | 20–40 (1–2 lost) |
| Crossbowman | 10 | 26–44 | 2–3 | 26–60 (1–4 lost) |
| Knight | 5 | 23–38 | 0–1 | 25–56 (1–4 lost) |
| Mage | 4 | 23–38 | 1–2 | 14–36 (1–2 lost) |
| Drake | 3 | 22–36 | 0 | 34–59 (2–4 lost) |
| Target | Size | Damage | Killed | Swing back (yours lost) |
|---|---|---|---|---|
| Peat Cutter | 50 | 28–46 | 2–4 | 10–19 (0–1 lost) |
| Reed Slinger | 36 | 30–50 | 5–8 | 10–20 (0–1 lost) |
| Eelcatcher | 24 | 28–46 | 2–4 | 10–30 (0–2 lost) |
| Bulltoad | 9 | 23–38 | 0–1 | 12–30 (0–2 lost) |
| Fen Lamplighter | 6 | 23–39 | 1–2 | 23–46 (1–3 lost) |
| Heron Rider | 4 | 26–44 | 1 | 28–45 (2–3 lost) |
| Shrineback | 3 | 22–37 | 0 | 18–32 (1–2 lost) |
More: The Peatholm · Sedge Mother · All keywords
Play Draft Stilt Lancers in the quick battle.