Bulltoad
A toad as big as an ox that draws blows and poisons whatever bites it.
- Gold
- 50
- Attack
- 5
- Defence
- 9
- Hit points
- 34
- Damage
- 2–5
- Speed
- 3
- Range
- –
- Muster
- 9
- Front rank
- 6
The anchor. Taunt makes every enemy beside it attack it, and Poison punishes them for it, whether the toad strikes or swings back. A great many hit points for its gold.
What the numbers mean
- One Bulltoad costs 50 gold; a full stack of 9 costs 450 gold and has 306 hit points. 1000 gold, the quick battle’s draft, buys 20 of them.
- Only the front rank strikes: at most 6 of a stack hit at once, so a full stack deals 12–30 before attack and defence are counted.
- Attack above the target’s defence adds damage and attack below it takes damage off; How to play has the exact rule.
- It fights in melee and moves up to 3 tiles a turn.
Keywords
- Taunt. An enemy standing next to it can only attack or shoot a stack with Taunt.
- Poison. A melee blow it lands (struck or swung back) also poisons: 25% of that blow again at the start of each of the target's next 2 turns.
Where to hire it
In Conquest, the Peatholm hire Bulltoads at the town’s Muster Yard (400 gold, 5 wood to build) and the Shield Hall dwelling on the map, 4 a week. In the quick battle it is bought in the draft, with gold only.
Against every other fighter
The game’s own strike preview on an open board, keywords on and no hero powers: a blow from the next tile, without a run-up. Damage and kills are the low and high roll; the swing back is what the target’s survivors hit back with.
| Target | Size | Damage | Killed | Swing back (yours lost) |
|---|---|---|---|---|
| Spearman | 40 | 12–30 | 1–3 | 11–32 (0 lost) |
| Dire Wolf | 30 | 13–33 | 1–3 | 18–36 (0–1 lost) |
| Archer | 24 | 13–33 | 1–4 | 19–28 (0 lost) |
| Shieldman | 16 | 11–28 | 0–1 | 18–36 (0–1 lost) |
| Crossbowman | 10 | 12–30 | 1–2 | 28–55 (0–1 lost) |
| Knight | 5 | 11–27 | 0 | 26–47 (0–1 lost) |
| Mage | 4 | 11–27 | 0–1 | 18–40 (0–1 lost) |
| Drake | 3 | 10–26 | 0 | 29–50 (0–1 lost) |
| Target | Size | Damage | Killed | Swing back (yours lost) |
|---|---|---|---|---|
| Peat Cutter | 50 | 13–32 | 1–2 | 9–17 (0 lost) |
| Reed Slinger | 36 | 14–35 | 2–5 | 9–18 (0 lost) |
| Eelcatcher | 24 | 13–32 | 1–2 | 9–27 (0 lost) |
| Stilt Lancer | 14 | 12–30 | 0–2 | 23–38 (0–1 lost) |
| Fen Lamplighter | 6 | 11–28 | 0–1 | 24–39 (0–1 lost) |
| Heron Rider | 4 | 12–30 | 0–1 | 26–55 (0–1 lost) |
| Shrineback | 3 | 11–26 | 0 | 15–27 (0 lost) |
More: The Peatholm · Sedge Mother · All keywords
Play Draft Bulltoads in the quick battle.