Eelcatcher
Strikes over the screen with a barbed fork that leaves venom in the wound.
- Gold
- 20
- Attack
- 5
- Defence
- 4
- Hit points
- 11
- Damage
- 1–3
- Speed
- 4
- Range
- –
- Muster
- 24
- Front rank
- 10
The second rank: Reach to strike over the screen and Poison so that each blow keeps hurting at the start of the target’s next turns. Best behind Peat Cutters, striking from two tiles where a foe without Reach swings back weakly.
What the numbers mean
- One Eelcatcher costs 20 gold; a full stack of 24 costs 480 gold and has 264 hit points. 1000 gold, the quick battle’s draft, buys 50 of them.
- Only the front rank strikes: at most 10 of a stack hit at once, so a full stack deals 10–30 before attack and defence are counted.
- Attack above the target’s defence adds damage and attack below it takes damage off; How to play has the exact rule.
- It fights in melee and moves up to 4 tiles a turn.
Keywords
- Reach. Strikes from 2 tiles away; a foe without Reach strikes back from there at 50% damage.
- Poison. A melee blow it lands (struck or swung back) also poisons: 25% of that blow again at the start of each of the target's next 2 turns.
Where to hire it
In Conquest, the Peatholm hire Eelcatchers at the Wolf Lodge dwelling on the map, 10 a week. In the quick battle it is bought in the draft, with gold only.
Against every other fighter
The game’s own strike preview on an open board, keywords on and no hero powers: a blow from the next tile, without a run-up. Damage and kills are the low and high roll; the swing back is what the target’s survivors hit back with.
| Target | Size | Damage | Killed | Swing back (yours lost) |
|---|---|---|---|---|
| Spearman | 40 | 10–30 | 1–3 | 12–36 (1–3 lost) |
| Dire Wolf | 30 | 11–33 | 1–3 | 21–42 (1–3 lost) |
| Archer | 24 | 11–33 | 1–4 | 22–33 (2–3 lost) |
| Shieldman | 16 | 9–28 | 0–1 | 21–42 (1–3 lost) |
| Crossbowman | 10 | 10–30 | 0–2 | 31–62 (2–5 lost) |
| Knight | 5 | 9–27 | 0 | 33–59 (3–5 lost) |
| Mage | 4 | 9–27 | 0–1 | 23–50 (2–4 lost) |
| Drake | 3 | 9–26 | 0 | 35–61 (3–5 lost) |
| Target | Size | Damage | Killed | Swing back (yours lost) |
|---|---|---|---|---|
| Peat Cutter | 50 | 11–32 | 1–2 | 10–20 (0–1 lost) |
| Reed Slinger | 36 | 12–35 | 2–5 | 10–20 (0–1 lost) |
| Stilt Lancer | 14 | 10–30 | 0–2 | 28–46 (2–4 lost) |
| Bulltoad | 9 | 9–27 | 0 | 13–32 (1–2 lost) |
| Fen Lamplighter | 6 | 9–28 | 0–1 | 30–48 (2–4 lost) |
| Heron Rider | 4 | 10–30 | 0–1 | 29–62 (2–5 lost) |
| Shrineback | 3 | 9–26 | 0 | 19–34 (1–3 lost) |
More: The Peatholm · Sedge Mother · All keywords
Play Draft Eelcatchers in the quick battle.