Heron Rider
Flies over the line and spears a shooter, then is fragile.
- Gold
- 120
- Attack
- 10
- Defence
- 5
- Hit points
- 24
- Damage
- 7–11
- Speed
- 7
- Range
- –
- Muster
- 4
- Front rank
- 4
The Peatholm’s one fast unit. Flying over the line and Pierce make it the tool for killing a shooter or a mage behind a wall; once it lands it is fragile.
What the numbers mean
- One Heron Rider costs 120 gold; a full stack of 4 costs 480 gold and has 96 hit points. 1000 gold, the quick battle’s draft, buys 8 of them.
- Only the front rank strikes: at most 4 of a stack hit at once, so a full stack deals 28–44 before attack and defence are counted.
- Attack above the target’s defence adds damage and attack below it takes damage off; How to play has the exact rule.
- It fights in melee and moves up to 7 tiles a turn, flying over rocks and other stacks.
Keywords
- Flying. Flies over rocks and other stacks, but always lands on an open tile.
- Pierce. Ignores 50% of the target's defence, bracing included.
Where to hire it
In Conquest, the Peatholm hire Heron Riders at the town’s Tiltyard (1200 gold, 5 wood, 8 ore to build) and the Lance Hall dwelling on the map, 2 a week. In the quick battle it is bought in the draft, with gold only.
Against every other fighter
The game’s own strike preview on an open board, keywords on and no hero powers: a blow from the next tile, without a run-up. Damage and kills are the low and high roll; the swing back is what the target’s survivors hit back with.
| Target | Size | Damage | Killed | Swing back (yours lost) |
|---|---|---|---|---|
| Spearman | 40 | 38–59 | 3–5 | 12–35 (0–1 lost) |
| Dire Wolf | 30 | 39–62 | 4–6 | 20–40 (0–1 lost) |
| Archer | 24 | 39–62 | 4–7 | 21–32 (0–1 lost) |
| Shieldman | 16 | 36–57 | 2–3 | 20–40 (0–1 lost) |
| Crossbowman | 10 | 38–59 | 3–4 | 23–53 (0–2 lost) |
| Knight | 5 | 35–55 | 1 | 25–45 (1 lost) |
| Mage | 4 | 34–53 | 1–2 | 14–36 (0–1 lost) |
| Drake | 3 | 34–53 | 0 | 34–59 (1–2 lost) |
| Target | Size | Damage | Killed | Swing back (yours lost) |
|---|---|---|---|---|
| Peat Cutter | 50 | 39–62 | 3–5 | 10–19 (0 lost) |
| Reed Slinger | 36 | 41–64 | 6–10 | 10–20 (0 lost) |
| Eelcatcher | 24 | 39–62 | 3–5 | 10–30 (0–1 lost) |
| Stilt Lancer | 14 | 38–59 | 2–4 | 26–44 (1 lost) |
| Bulltoad | 9 | 35–55 | 1 | 12–30 (0–1 lost) |
| Fen Lamplighter | 6 | 34–53 | 2–3 | 17–37 (0–1 lost) |
| Shrineback | 3 | 35–55 | 0 | 18–32 (0–1 lost) |
More: The Peatholm · Sedge Mother · All keywords
Play Draft Heron Riders in the quick battle.