Archer
Shoots ten tiles. Halves its damage if anything reaches it.
- Gold
- 18
- Attack
- 6
- Defence
- 3
- Hit points
- 8
- Damage
- 2–3
- Speed
- 4
- Range
- 10
- Muster
- 24
- Front rank
- 10
Cheap shots from across the field. Volley splashes onto every enemy stack beside the target, so aim into the middle of a crowd. Anything that reaches them halves their damage: keep a wall in front.
What the numbers mean
- One Archer costs 18 gold; a full stack of 24 costs 432 gold and has 192 hit points. 1000 gold, the quick battle’s draft, buys 55 of them.
- Only the front rank strikes: at most 10 of a stack hit at once, so a full stack deals 20–30 before attack and defence are counted.
- Attack above the target’s defence adds damage and attack below it takes damage off; How to play has the exact rule.
- It shoots up to 10 tiles; with an enemy standing next to it, it shoots at half damage. A shot draws no swing back.
Keywords
- Volley. Its shot also hits every enemy stack next to the target for 25% of the damage.
Where to hire it
In Conquest, the Vale Host hire Archers at the town’s Archery Butts (600 gold, 3 wood, 3 ore to build) and the Fletchers' Hut dwelling on the map, 9 a week. In the quick battle it is bought in the draft, with gold only.
Against every other fighter
The game’s own strike preview on an open board, keywords on and no hero powers: a shot from 4 tiles away, no enemy next to the shooters. Damage and kills are the low and high roll; the swing back is what the target’s survivors hit back with.
| Target | Size | Damage | Killed | Swing back |
|---|---|---|---|---|
| Peat Cutter | 50 | 22–33 | 2–3 | – |
| Reed Slinger | 36 | 24–36 | 4–6 | – |
| Eelcatcher | 24 | 22–33 | 2–3 | – |
| Stilt Lancer | 14 | 21–32 | 1–2 | – |
| Bulltoad | 9 | 19–28 | 0 | – |
| Fen Lamplighter | 6 | 21–32 | 1–2 | – |
| Heron Rider | 4 | 21–32 | 0–1 | – |
| Shrineback | 3 | 18–27 | 0 | – |
| Target | Size | Damage | Killed | Swing back |
|---|---|---|---|---|
| Spearman | 40 | 21–32 | 2–3 | – |
| Dire Wolf | 30 | 23–35 | 2–3 | – |
| Shieldman | 16 | 19–29 | 1 | – |
| Crossbowman | 10 | 21–32 | 1–2 | – |
| Knight | 5 | 19–28 | 0 | – |
| Mage | 4 | 20–30 | 1 | – |
| Drake | 3 | 18–26 | 0 | – |
More: The Vale Host · Commander · All keywords
Play Draft Archers in the quick battle.