Drake
Flies over everything. Three of them is your whole army.
- Gold
- 260
- Attack
- 13
- Defence
- 11
- Hit points
- 60
- Damage
- 8–14
- Speed
- 8
- Range
- –
- Muster
- 3
- Front rank
- 3
Flies over rocks and stacks, and nothing it strikes in melee can strike back. A few of them are a whole army’s gold; use them to kill shooters behind the line without paying for it in swing backs.
What the numbers mean
- One Drake costs 260 gold; a full stack of 3 costs 780 gold and has 180 hit points. 1000 gold, the quick battle’s draft, buys 3 of them.
- Only the front rank strikes: at most 3 of a stack hit at once, so a full stack deals 24–42 before attack and defence are counted.
- Attack above the target’s defence adds damage and attack below it takes damage off; How to play has the exact rule.
- It fights in melee and moves up to 8 tiles a turn, flying over rocks and other stacks.
Keywords
- Flying. Flies over rocks and other stacks, but always lands on an open tile.
- No Retaliation. Nothing it strikes in melee can strike back.
Where to hire it
In Conquest, the Vale Host hire Drakes at the Drake Roost dwelling on the map, 1 a week. In the quick battle it is bought in the draft, with gold only.
Against every other fighter
The game’s own strike preview on an open board, keywords on and no hero powers: a blow from the next tile, without a run-up. Damage and kills are the low and high roll; the swing back is what the target’s survivors hit back with.
| Target | Size | Damage | Killed | Swing back (yours lost) |
|---|---|---|---|---|
| Peat Cutter | 50 | 35–61 | 3–5 | – |
| Reed Slinger | 36 | 37–65 | 6–10 | – |
| Eelcatcher | 24 | 35–61 | 3–5 | – |
| Stilt Lancer | 14 | 34–59 | 2–4 | – |
| Bulltoad | 9 | 29–50 | 0–1 | – |
| Fen Lamplighter | 6 | 30–53 | 1–3 | – |
| Heron Rider | 4 | 34–59 | 1–2 | – |
| Shrineback | 3 | 28–48 | 0 | – |
| Target | Size | Damage | Killed | Swing back (yours lost) |
|---|---|---|---|---|
| Spearman | 40 | 34–59 | 3–5 | – |
| Dire Wolf | 30 | 36–63 | 4–7 | – |
| Archer | 24 | 36–63 | 4–7 | – |
| Shieldman | 16 | 30–53 | 1–3 | – |
| Crossbowman | 10 | 34–59 | 2–4 | – |
| Knight | 5 | 29–50 | 0–1 | – |
| Mage | 4 | 29–50 | 1–2 | – |
More: The Vale Host · Commander · All keywords
Play Draft Drakes in the quick battle.