Shrineback
An old turtle carrying a shrine; slow, nearly unkillable, it rises once.
- Gold
- 230
- Attack
- 9
- Defence
- 10
- Hit points
- 60
- Damage
- 5–9
- Speed
- 2
- Range
- –
- Muster
- 3
- Front rank
- 3
Slow and huge. Regenerate heals its top creature every turn and Undying stands one back up the first time the stack is wiped out. A sink for enemy blows while the poison works.
What the numbers mean
- One Shrineback costs 230 gold; a full stack of 3 costs 690 gold and has 180 hit points. 1000 gold, the quick battle’s draft, buys 4 of them.
- Only the front rank strikes: at most 3 of a stack hit at once, so a full stack deals 15–27 before attack and defence are counted.
- Attack above the target’s defence adds damage and attack below it takes damage off; How to play has the exact rule.
- It fights in melee and moves up to 2 tiles a turn.
Keywords
- Undying. The first time the stack is wiped out, one creature rises again at full health.
- Regenerate. At the start of its turn its wounded top creature is whole again; the dead stay dead.
Where to hire it
In Conquest, the Peatholm hire Shrinebacks at the Drake Roost dwelling on the map, 1 a week. In the quick battle it is bought in the draft, with gold only.
Against every other fighter
The game’s own strike preview on an open board, keywords on and no hero powers: a blow from the next tile, without a run-up. Damage and kills are the low and high roll; the swing back is what the target’s survivors hit back with.
| Target | Size | Damage | Killed | Swing back (yours lost) |
|---|---|---|---|---|
| Spearman | 40 | 18–32 | 1–3 | 10–31 (0 lost) |
| Dire Wolf | 30 | 20–35 | 2–3 | 18–35 (0 lost) |
| Archer | 24 | 20–35 | 2–4 | 18–27 (0 lost) |
| Shieldman | 16 | 16–28 | 1 | 18–35 (0 lost) |
| Crossbowman | 10 | 18–32 | 1–2 | 28–55 (0 lost) |
| Knight | 5 | 15–27 | 0 | 25–45 (0 lost) |
| Mage | 4 | 15–27 | 0–1 | 18–39 (0 lost) |
| Drake | 3 | 14–26 | 0 | 28–48 (0 lost) |
| Target | Size | Damage | Killed | Swing back (yours lost) |
|---|---|---|---|---|
| Peat Cutter | 50 | 19–34 | 1–3 | 8–17 (0 lost) |
| Reed Slinger | 36 | 20–36 | 3–6 | 9–17 (0 lost) |
| Eelcatcher | 24 | 19–34 | 1–3 | 9–26 (0 lost) |
| Stilt Lancer | 14 | 18–32 | 1–2 | 22–37 (0 lost) |
| Bulltoad | 9 | 15–27 | 0 | 11–26 (0 lost) |
| Fen Lamplighter | 6 | 16–28 | 1 | 24–38 (0 lost) |
| Heron Rider | 4 | 18–32 | 0–1 | 26–55 (0 lost) |
More: The Peatholm · Sedge Mother · All keywords
Play Draft Shrinebacks in the quick battle.